Video Gallery
Rebooting the game
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WOK Update September 2021
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Environmental update: global Wind system with Unreal Engine 06 2021
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Mining crypto FRANC from inside the GameFi application WOK
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My First Metahuman
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WOK 04-2021 Update: the GUi menus settings and Interfaces.
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Update March 2021
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WOK Update September 2021
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Watch Video
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Environmental update: global Wind system with Unreal Engine 06 2021
-
Watch Video
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Mining crypto FRANC from inside the GameFi application WOK
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Watch Video
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My First Metahuman
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Watch Video
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WOK 04-2021 Update: the GUi menus settings and Interfaces.
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Watch Video
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Update March 2021
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Watch Video
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*** these video are old and deprecated, new video will be posted when the project move forward ***
*** these video are old and deprecated, new video will be posted when the project move forward ***
Stage 1: The Environment
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Lakes and Underwater
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Rain and Thunderstorms
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Perfecting the environmental lighting.
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GPU trees = +300% speed increase (28th May 2017)
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Working on the beaches (15th May 2017)
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Tropical Environment finished (May 5th 2017)
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First test of the 'Elite' pods (April 29th 2017)
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First tropical environment results (April 8th 2017)
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General Research and Development.
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Conversion of Unity's 3d assets to UE4 Unreal Engine with materials, collisions and LOD.
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Doing a water shader that react the day/night cycle lighting.
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Glass shader for WOK
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Customization of Playwater for WOK
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Clouds and Light
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WOK Research
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